This is a small driving game I realized during a 48-hours game jam with a team of 6 other programmers.
I made all the effort possible to make a car that was as fun to drive as possible.
This game was realized during a 36-hours game jam. This was my very first experience with Unity C#. In this game, two boats must destroy ice blocks to create a path they can use.
IThis small funny platformerwas realized in 36 hours on Unity. In this game, you play a shaman who can turn himself to a ghost to discover hidden walls. For this game, I partially worked on programming, but I was mainly focused on Level design.
This game was realized in 24 hous on Construct 2. This is a small arena game in which you have to push the opponent out of the map by making the ground slidy.